![]() ![]() Developers can release their in-development games and get feedback. Developers can easily release their VR games in AppLab. It does not require sideloading and neither Quest Store approval. AppLab is like an early access platform in VR. Having a game released on Quest Store might be a challenge for an indie developer, but SideQuest or AppLab is the easy solution for this. Also, their monetization might feel a little too much, as Meta cuts 30% from what an app earns in Quest Store. Quest Store has a high standard and many requirements for an app to be released. Meanwhile, Oculus‘ Interaction Toolkit for Unity includes Hand Tracking, Avatar, LipSynch, and many more features. With Universal Render Pipeline, it is now easier to produce more high-quality graphics while making the game more performant. Unity uses XR Interaction Toolkit since Unity 2019. These traits help indie or nonprofessional developers. There are a decent amount of tutorials to get you started in Unity VR development, but Unity is renowned for its flexibility and easier learning curve. Screenshot: Tasin Khan / TechAcute Developing and releasing VR games Some successful VR titles like Beat Saber or Superhot VR were created with Unity. The figure has gone up as Unity introduced new functionalities that make VR development easier and faster. With its latest version, the platform became even easier for developers to create video games for Oculus and other VR platforms.Ĭurrently, 60% of AR and VR content available in the market was created with Unity. The advancement of the technology was boosted when Meta acquired Oculus in 2014. With the release of Oculus Rift in 2010, the technology became available at a consumer level. ![]() ![]() Modern VR technology is a relatively new technology. ![]()
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